Ubisoft are running a Jam Sessions competition! here’s the detail:
“Win a chance to perform on the YOUTUBE HOMEPAGE and FUSE TV!
Jam Sessions is the groundbreaking music experience that transforms your Nintendo DS™ Lite system into a portable guitar, promoting singing, playing and songwriting while offering the perfect companion for social gatherings, commuting to work/school, or just relaxing at home.
Now Ubisoft and GameStop are going to give you a chance to show off your talent and earn a chance to perform on the YOUTUBE HOMEPAGE and FUSE TV!
All you have to do is record a video performance of an original song and upload it to YouTube’s Jam Sessions contest page. You must be playing the Jam Sessions game on the Nintendo DS, and your song must include lyrics and vocals. Only two people will be flown to New York City, NY from the winning video entry.
All entries must be submitted by October 23rd, where they will be voted on by YouTube users. Contest winners will be announced on November 6, 2007″
On the subject of Jam Sessions you should really give this review from DS Fanboy a once over. It compares Jam Sessions with Tenori-on and goes into a lot of detail about what you can do with the game / software.
Having read this I’m starting to think I’d like to get this for myself. I’m especially interested in the effects and chains it has to offer.
“What’s the perfect accessory for a pocket-sized guitar? A teeny-tiny amp, of course! Ubisoft is bundling their remarkable Jam Sessions software with a First Act mini-amplifier in a special “Performance Bundle.” Even though the standalone game is coming out on the 11th of this month, you’ll have to wait until November 1st for this package.
We hope this bundle signals the start of a big Christmas rush in terms of promotion by Ubisoft. Jam Sessions could easily become one of the more popular toys this holiday season, with the right advertising. It could also become one of the more annoying toys this holiday season, with the right amplifier volume settings.”
I’m not sure if the dates are UK or USA or somewhere else, because I think that the UK dates are the end of September. Anyway, sounds good to me, although, as DS fanboy points out, it could get very annoying indeed.
In June, Ubisoft will release Jam Sessions, a game that turns a Nintendo DS portable into a handheld mini-guitar. To play it you use the stylus, your finger or a guitar pick to strum the touch screen, selecting the notes you want (which have been digitally remastered from an acoustic guitar) using the D-pad and a shoulder button.
The game has two modes: Free Play and Tutorial.
In Free Play Mode, no lyrics or notes are provided, you just rock out as you please. In tutorial Mode promises to teach you how to play a guitar from scratch. The game was previously released in Japan under the name Hiite Utaeru DS Guitar M-06 to critical acclaim and consumer delight, but it didn’t include a save mode. Jam Session does, so you can record your Unplugged masterpiece to entertain your friends. You can further customize your playing style with adjustable reverb, chorus, low/high pass, tremolo and other settings. And on the visual front, you’ll be able to change the look of the virtual guitar string and unlock backgrounds for a job well done in performance mode.
Sounds like a very cool addition to the DS music making apps. I think I need to put that one on the Palm Sounds calendar too.
RoGame have brought a number of music related products to the Palm Platform, all of which are tools or utilities for musicians rather than being music creating applications. However, they add to the pool of software, and that’s a good thing.
This latest offering is another learning tool designed to help you to to learn intervals. I am all for music education software, and I shall give this a go, although it does remind me a bit of EarTrain from minimusic, although that application is a bit more aimed at children.
Anyway, good to see someone still developing music applications for the palm platform.
This is what the blub says on PalmGear….
One of the most important skills for musicians of any kind is the ability to correctly identify intervals by ear. Ear training is therefore a substantial building block of any kind of music education. Typically practicing this skill happens during class or with a private tutor and takes some time. EarMan is a tool that can enhance proficiency in ear training and can aid greatly in the process of advancing in this difficult subject.
The program offers a way for “spot learning” where specific interval sets can be practiced in specific ranges. This can be used to focus on weaknesses. Every session is graded in once completed. In addition EarMan offers a complete curriculum that trains the user step by step from correctly identifying simple intervals in limited groups to the full range including compound intervals.
EarMan uses RoGame’s sound library and includes a Grand Piano library for playback on devices with Palm OS 5.0 and higher. Intervals a shown in grand staff notation to aid the learning process. Interval sets include complementary intervals. The interface for the application has been designed to be free from distractions so that one can fully concentrate on the sound.
I’ve been thinking for a while about getting a Nintendo DS or a DS Lite. I have no real passion for games and gaming, but I’ve been amused and intrigued by the idead of electroplankton.
I like the concepts employed in making music through unusual and non-traditional interfaces, and I think it sounds like an interesting idea for children as well.
Is it worth getting? I’m not sure, It is a lot of cash to shell out on a new piece of hardware and software just to play for a while. I think it would be wonderful if someone wrote something similar for the PalmOS.
My children have been using this for ages. It is a wonderfully simple game.
I have always thought that the best games for children are the ones where they learn something without actually knowing that they were learning anything. That’s what bugband does. Notes appear on a stave as a series of bugs. They crawl along and you have to tap the right note on the keyboard that corresponds with the note that they are crawling on.
It couldn’t be more simple, but I’ve watched my daughter play with this for at least half an hour at a time, and be really pleased when she gets up a level.