Remember scriptSONIC? Well it’s arrived!

Remember this video from just under a month ago, well scriptSONIC has now arrived and is on the app store!

Here’s the app store description …

scriptSONIC is a programmable musical instrument for the iPad. Use it to generate and control interactive musical patterns using simple JavaScript code.

  • generate interactive rhythms and phrases
  • send and respond to MIDI messages
  • explore notes, chords and scales
  • manipulate samples and live sound input
  • record the results

scriptSONIC combines the open-ended creative power of a programming language with the expressiveness of a touch-screen.

scriptSONIC costs $24.99 (£18.99) on the app store now:

Reactable Mobile adds Link!

This is great news! Reactable Mobile 2.4.0 brings us Link and more. Here’s what’s new:

  • Now with Ableton Link Integration.
  • Upgraded AudioBus library
  • Optimized for iPad Pro, iPhone 6S / 6S Plus
  • Many many bug fixes and improvements.

Video: What’s coming from Liine?

This is a very strange video from Liine, or rather it’s published by skramapp (should that be skram app?). Who knows what it means or when they’ll give us a bit more information to go on.

Video: Fugue Machine separate playhead MIDI out Tutorial – haQ attaQ 127

Video description:

“Fugue Machine separate playhead MIDI out is something we’ve been requesting. And now, we’ve got it!”

Video published by Jakob Haq.

Fugue Machine on the app store:

Video: 3 New Pocket Operators From Teenage Engineering

Video description:

“Office, Arcade and Robot – Gaz Williams takes a lot at the quirky Swedish ultra-portable music devices”

Video published by sonicstate.

Awesome set up with OP-1, PO’s and littleBits


This looks like just the sort of thing I’d attempt, although I’d not sure that the description over on the littleBit site really explains what he’s doing to get everything to work together.

Even so, it looks pretty cool.

Video: FUGUE MACHINE | Version 1.2.0 Now Available

Video description:

“Fugue Machine 1.2.0 features…
• Per-playhead MIDI Routing
• Improved CPU performance (~4x faster)
• MIDI Timing Enhancements (v accurate, v precise)

In this video, Fugue Machine is sending MIDI to Ableton Live via MidiMux. The blue and yellow playheads are set to MIDI channel 1, controlling a Dulcimer patch in Ableton’s Collision Synthesizer. Similarly, the red and orange playheads are set to MIDI channel 2, controlling the String Ensemble patch in Ableton’s Sampler.”

Video published by alexandernaut.

Fugue Machine on the app store:

Video: sin(apse) Feedback Envelope Drum Jam

Video description:

“Two things had to happen to make this module possible: 1) I’m terrible at programming drums and want more automatic beat creation tools. 2) I recently got into Congotronics and polyrhythmic African music. The sin(apse) uses LFOs and envelope feedback to create spontaneous, dynamic, and humanized drumbeats.

At the heart of this module is a Demux-Mux pair. This pair is connected straight across – nothing in between, i.e., the outputs of the Demux are fed directly into the inputs of the Mux.

The Demux and Mux select inputs are driven by different sources – in this case, LFOs, and feedback from the module itself. When the Demux and Mux sync up, they pass signal, triggering an envelope.

The signal level passed is determined by the knob in the top right of the module.

The knob to the right of it is the Attack knob. Directly below these two knobs are the Demux and Mux select controls.

Below those knobs are the lower and upper thresholds for the envelope trigger. If a signal coming out of the Demux-Mux pair is lower or higher than the threshold controls, no signal passes.

The knobs at the bottom of the module are display knobs that show the relative position of the min and max threshold. The minimum value is kept automatically lower than the maximum value.

The 3 Mapper nodes control the individual feedback response of the DSR portion of the envelope. The three buttons turn the feedback to DSR portions on or off (off = setting of .01). To keep the DSR controls from going negative (and causing spontaneous time travel), their feedback inputs are clamped between 0-1.

The LFO or feedback is applied to the Demux-Mux selectors, driving the module. The rest of the modulations change the rhythm or amplitude.

The drums are created with oscillators and a noise source. With a 1/oct oscillator, you can plug the output of an envelope to the inputs for pitch and envelope to create a quick, naturally decaying and pitch modulating drum. Big drums like toms and kicks all detune slightly as they decay – if you note this and add pitch modulation to your drum sounds (just a pinch!) it will go a long way to injecting life into them.”

Video published by Bimini Road.

Audulus on the app store:

Takete 1.5 arrives

Here’s what’s new in Takete 1.5:

  • Long Player instrument added
  • iCloud import/export added
  • Video file player aspect options added
  • Camera orientation fix
  • Improvements to iTunes/mp3 file playback
  • Bug fixes

Video: Pants of Death talks about the original zMors

A nice video from Pants of Death where he points out that this app is a bit overlooked and neglected.

zMors (original not modular) on the app store:

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