0 comments on “BeatHawk 1.0.4 arrives, and the launch price ends on the 19th …”

BeatHawk 1.0.4 arrives, and the launch price ends on the 19th …

Here’s what’s new with BeatHawk 1.0.4:

  • File compatibility, added support for: AIFF, AIFC and CAF
  • IAA behaviour, added: MIDI Sync-to-Host
  • IAA behaviour, added: ‘HOST SYNC’ button above transport (available when IAA host is connected), when Host Sync is enabled BeatHawk mirrors host timeline, tempo and transport controls (in both Edit and Song modes)
  • BeatHawk startup behaviour, changed functionality: sessions now persist (current project is saved on Quit and reloaded at next launch)
  • Track/Erase, added: ‘Erase CC Only’
  • Edit mode, added: ‘REDO’ button
  • Song mode/Delete region, changed functionality: after deleting a region the next region is selected
  • Song mode/Delete region, changed functionality: holding Delete button repeats function
  • Various bug fixes and optimizations

And don’t forget that the launch pricing for BearHawk will end on the 19th, that’s this Sunday, when the app’s price will go up to $9.99 (it’s $4.99 at the moment).

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0 comments on “Everest : Audio Looper gets a huge update in version 1.0.3”

Everest : Audio Looper gets a huge update in version 1.0.3

This really is a huge update and only on a 1.0.3 release. I wonder what the 1.1 will look like? Anyway, here’s what’s new:

  • Stereo Support :
    • All loopers can now record stereo sources from audio hardware or other apps.
    • Dual Mono is used when sampling a mono audio source.
    • Stereo WAV files are created when copying or saving loops.
    • Panning a stereo sourced track balances the left and right channels.
    • Supports up to 4 stereo hardware sources (i.e. 8 mono audio tracks bussed to four stereo loopers).
  • Audio File Paste :
    • Audio files can be pasted into empty loop tracks from the general pasteboard.
    • Press-and-hold on an empty loop track after copying audio from another app.
    • Support for pasting stereo and mono files.
    • If the there are no loops playing, then the first paste will determine Everest’s BPM.
  • Automatic Fades on Loop Ends/Seams :
    • There is a now an option, on by default, to add a short fade out on the end of a loop and short fade in on the beginning of the loop.
    • This helps remove unwanted clicks from sampled audio that spans the edges of the loop.
    • Fades are also applied to edited, windowed, and reversed loops.
  • Loop History Recall
    • Now accessible via MIDI, every edit, recording, or windowing of a loop track is instantly restorable.
    • Using a partitioned ranges of MIDI CC 70, instantly jump to any loop version, all without losing sync.
  • MIDI Improvements :
    • Added dedicated, named, Core MIDI endpoint. Receive MIDI directly from other apps that can discover and connect to endpoints.
    • MIDI hardware devices and their corresponding input ports are now dynamically updated whenever any devices are added or removed.
  • Other Updates :
    • New Hardware, Inter-App Audio and Audiobus routing interface lets you pre-select and save your favorite audio-to-looper mapping.
    • Improved general Inter-App Audio Effect tempo and transport synchronization.
    • Fixed sporadic issue where the press-and-hold of the Record button would fail to erase the loop and/or trigger a new recording.
    • Fixed issue where the fourth Audiobus sender app/input slot was not being sampled/routed properly.
    • Beat display now changes when a quantized loop window snaps in and out of sync.
    • Added colored Audiobus trigger buttons to show play/record/stopped state of each selected looper.
    • Overdub mode now frequently redraws waveform to show recent changes.

0 comments on “Loopy Masterpiece: Prototyping, Graphics, Affordance (video)”

Loopy Masterpiece: Prototyping, Graphics, Affordance (video)

Video description:

“Some more progress on Masterpiece’s prototype, although I got a little tiny bit lost on a tangent. This week I’m talking about graphics performance and reacquainting myself with OpenGL, and affordance in animation. Also, I found an amusing little piece of memorabilia.”

0 comments on “Algorithm for iPad, make some retro video game sounds for yourself …”

Algorithm for iPad, make some retro video game sounds for yourself …

Algorithm sounds interesting but is also a bit expensive for what it is. Anyway, you should make up your own mind. Here are the app’s details:

Algorithm is a beautiful synthesizer for iPad designed to recreate the sounds of classic video games like Zelda, Metroid and Metal Gear Solid. Algorithm harnesses the power of band-limited waveforms to deliver classic sound harkening back to the golden age of sound design. Equally fit for the studio or the stage, the 5 oscillator shapes, ADSR envelope filter, and arpeggiator provides the essential tools to craft custom electronic sounds.

  • 5 Oscillator Types
  • ADSR Envelope Filter
  • Noise Generator
  • Arpeggiator
  • Tremelo LFO
  • Vibrato LFO
  • Pitch Shift
  • Kill Switch
  • 7 Octave Keyboard 

The app costs $9.99

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