Borderlands Granular 2.0 is here at last

We’ve waited so long, and at last it has arrived. Here’s what’s new …

New Features:

  • Audiobus Sender, Filter, and Receiver support
  • AudioShare import and export
  • Real time audio input recording and granulation
  • Gesture recording and looping for cloud parameters and positions
  • Save and load “scenes” – presets of clouds, sounds, and automation
  • Resonant filters for each grain cloud with per grain randomization
  • …and much more!

Bugfixes:

  • Fixed common sources of crashes on launch.
  • Better sample import options
  • Better performance, hardware accelerated audio
  • Support for external audio interfaces
  • Improved memory handling
  • Multiple sample rates and buffer sizes supported
  • Interface rotation supported
  • File sharing enabled

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