So I need to make a decision for shapesynth, fix some uikit layout quirks for the latest ios or keep sphero support.
— Erik [unknown] (@humbleTUNE) March 8, 2015
@PalmSounds Woohoo! I found a workaround for the issues in the new api, so sphero will still be available.
— Erik [unknown] (@humbleTUNE) March 9, 2015