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Seeing Kickstarter at The Bakery (a few weeks back now)

A few weeks back I went to an event in Shoreditch hosted by Kickstarter, and as my piece on the UK Crowdfunding Association event seemed to go down quite well I thought I’d share some thoughts from this too.

I’m a fan of kickstarter. I think it’s a good platform for crowdfunding, but all to often we hear only about the great success stories that come out of kickstarter and not the immense hard work that goes into preparing for these campaigns.

Also we don’t often hear the actual statistics behind kickstarter and the number of campaigns that fail too, but in this relatively short session the team at kickstarter shared some interesting numbers, and whilst much of this was already in the public domain, it is still interesting stuff.

The session was basically a panel Q&A with someone from Kano, which raised $1.5m, Sam Labs, which was still running at the time and ended up raising around £125k, and a couple of other campaigns too.

I was most interested in Sam Labs and Kano though. They both talked a lot about the preparation they’d put into their campaigns up front, how much they’d researched press contacts and social media influencers well in advance of starting the campaign. They both also talked about pre-funding campaigns and making sure that people were prep’d to come in from the moment the campaign launches.

Lastly, there was some good stuff about how to structure a campaign. That most campaigns succeed at around 5-7 reward tiers and runs for 30 days. This might sound sort of obvious, but it all makes good sense.

There’s a science to crowdfunding, and probably an art too, but the more information you can get about how to run your campaign, about what works and what doesn’t, the better. As such, these kind of events are excellent and help to provide context and very useful information about what works and what doesn’t.

If crowdfunding is something you’re considering for your product you should consider getting along to some of these soon.

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A new app from Tempo Rumbato, Historic Harpsichords – Ruckers 1628 (video)

An unusual app to come from the maker of NLog, but it looks amazing and I’m sure it’ll sound amazing too.

Video description:

“Historic Harpsichords – Ruckers 1628 is a superbly-sampled recreation of one of the greatest and most valuable harpsichords of all time!

Flemish instrument-building family Ruckers need little in the way of introduction to those in the know; suffice to say, their highly-valued (and valuable) historic harpsichords are akin to Stradivarius violins built by the Stradivari family.

You could even say that the harpsichord was the ‘synthesizer’ of its time, without which influential early musical stylings such as baroque and renaissance would never have emerged.”

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Latest issue of Film and Game Composer is now online

With a write up on Different Drummer plus lots of other good stuff too. Go take a look here.

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iPad Music: Spacevibe, Flying Haggis (video)

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Friday brings the littleBits sale

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Mikme – Wireless Recording Microphone on Kickstarter

https://www.kickstarter.com/projects/mikme/mikme-wireless-recording-microphone/widget/video.html

Actually this is quite an interesting idea. Their funding goal is pretty steep, but they’ve got some time to get there and they’re doing pretty well already.

https://www.kickstarter.com/projects/mikme/mikme-wireless-recording-microphone/widget/card.html?v=2

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Quincy Lite arrives

Quincy Lite is as you might expect, a smaller version of the main app, but it isn’t free though.

Quincy is a musical explorer of Life, a cellular automaton created by J.H.Conway. Conway’s Game Of Life has long been of great interest to musicians specifically as a pattern generator. Quincy is a full implementation of Life, capable of generating all possible variations, the common B3/S23 as well as others like HighLife or Seeds. It is document-based and features adjustable grid size, random cell insertion and more. Quincy comes with a large library of patterns, a color mixer for a document’s color set and many display options. Editing tools beyond pen and pattern stamp also include options like copy, paste and rotate.

Quincy ships with three sound modules (Chroma, Gregorian and Pentrix) with more to come. Each module uses its own algorithm to create sound but also defines meter, key and a base scale as tone material. The Chroma module is geared towards atonal music with several symmetric and chromatic scales. The Gregorian module employs church modes and the Pentrix module offers 27 types of pentatonic scales.

There are two playback modes, audio and MIDI. In audio mode playback is routed through a devices speakers or headphones. This mode offers 128 instruments and adjustable reverb settings. MIDI playback is WiFi based so you can route Quincy’s output to any DAW like Logic or Ableton.
Quincy is very powerful and a joy to work with. You can create infinite variations on a theme just by coupling playback loops with random inserts or use it in performance mode with one-tap document switching and the ability to draw into the playing document without disturbing the original. Quincy renders stunning visuals, produces the craziest looking metronomes, very atmospheric soundscapes and strange rhythmic patterns that have many uses in music production.

Features

  • Adjustable grid size
  • Document based
  • MIDI over WiFi
  • Full general MIDI instrument library and adjustable reverb
  • Large pattern library
  • Extensive In-app and online documentation
  • Inter-App Audio support
  • Audiobus compatible

Quincy Lite costs $3.99 on the app store: