Just how awesome was that!
It may sounds simple, but it’s what drives us as a community. Whatever you do, don’t stop making music. Keep at it. Even if you only have a few minutes a day to spare to your music, keep it going.
And most of all, enjoy it.
BeatMaker 2 (and in fact BeatMaker in general) was one of the first music making apps on iOS. In fact I think the original BeatMaker was in development even before the SDK. It’s an excellent app and is so full potential. BeatMaker keeps developing too, moving forward and adding new features.
I’ve no idea what they’re up to for their next release, but whatever it is, I’m sure it’ll be worth waiting for.
It’s important to try new things, and if there’s one thing you can say about the world of iOS apps, and Android to a lesser extent, is that the range of apps is incredibly wide, and within that range are some really interesting and experimental apps. Apps like Stria, iPulsaret, Donut, BitWiz, and many more besides.
It maybe that those are the kind of apps you love already. It maybe that you’ve no idea what I’m talking about when I mention them. Either way, one of the great things about mobile music, and about iOS and the app store is that software like this is available and at very reasonable prices.
My personal view is that it’s excellent that developers are experimenting with these kinds of apps, taking music creation and sound design in really exciting directions. Equally I think that users should branch out, try new things and new ways of making sounds and music.
I know that lots of you already do this, but if you don’t, try something different.
Find your iPad on the Apple Store.
There are loads of great effects apps out there. The range, complexity and sheer level of innovation just amazes me at times, but even so, one of my favourite apps for decimating any sound is still nils. I love the simplicity of its interface and how I can use it to do at times unspeakable things to my sound.
I also love this developer’s other apps too, and I’d certainly recommend checking them out. They are loads of fun, and a few of them are free too.
So if you like bit crushing things, give nils a try. I love it.
I’ve mentioned supporting developers, and the blogs and sites that bring you news, but there are other elements of the community that are just as important. Who? People like App Sound, people like Miselu, and many others who innovate by bringing sample packs, sound banks, hardware and more that adds to and enhances the mobile music experience.
There are so many people and organisations trying things out and attempting to make creating music on a mobile device even better. Innovation is hard and I think that it’s really important to support people who are experimenting with new ideas and concepts beyond just the app. It’s people like the two I’ve mentioned and many more besides who are going to take mobile music in directions that I haven’t thought of as yet, and I’m looking forward to seeing what and where they’re going.