Audulus 2.0 arrives

Here’s what’s new:

  • Math Expression node (Math -> Expr). Enter textual math expressions, like “2*x + y +z”. Available as an upgrade, this node has a variety of uses, including: unit conversion, control-signal mapping, wave-shaping or building custom oscillators. It can also be used when doing math with individual nodes is too cumbersome.
  • Timing mode (the little stopwatch button below the lock mode button). This shows timings for all the nodes so you can optimize your patch. This is available as an upgrade.
  • The Oscillator node now has an amplitude input. If the amplitude is zero, the oscillator takes up much less CPU. Synth patches will see a big performance improvement from driving the Osc amplitude with the ADSR.
  • Significant improvement in loading times. Indicate progress while loading.
  • No waiting to close a patch. Patches are saved in the background.
  • Audio engine optimizations. The audio engine now takes various shortcuts when values aren’t changing.
  • Improved responsiveness of the on-screen keyboard.
  • Bug fixes.

I was expecting JACK integration. Never mind.

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