I was lucky to catch up with Tim from Intermorphic recently and spend a couple of hours chatting about the mobile music world and what he’s doing at Intermorphic.
Tim and Pete from Intermorphic have been in the mobile music business for a long time. Way before iOS became the dominant operating system for mobile music making. Mixtikl, and miniMIXA before it were on Windows Mobile a long time before the iPhone first appeared, and it is important to remember the software has it’s roots in Koan Pro. Tim and Pete worked on Koan with Mr Eno, and as a result, Mixtikl has a lot of power under the hood, a lot of which they haven’t unleashed as yet, so that was one of the main things I talked to Tim about.
I’ve mentioned the next version of Mixtikl before but when I met up with Tim I got a chance to play with some of the new features and it is a big step forward. I don’t want to spoil the surprise so I won’t say much more except that I’m really looking forward to getting to use the new version of Mixtikl, and it is going to be a lot more integrated into my workflow very soon too.
More on Mixtikl coming very soon!
StudioTrack is still down in price from $39.99 to $19.99 for a limited period in celebration of Palm Sounds 5th Birthday.
iPads at the Apple Store
NodeBeat HD the iPhone version have been around for a little while now, and I’ve had some time to play with them both, especially iPad version, so I thought I’d tell you what I think of these apps.
To start with when I opened up the HD version I didn’t get the app at all, in fact it took a few goes for me to ‘get into’ the app, but when I did it was really worth it.
I think that what stopped me getting into the app was that I was expecting it to do something different form what it does do, and once I’d got past that it all made perfect sense.
So, what does it do? NodeBeat is a great generative app. Nodes move around each other and make connections and music. After playing with it for a minute or two it can become really mesmerizing. In fact I’ve found myself using the app for prolonged periods just playing around with the settings to get the app to make more complex or minimal music.
The sound from the app and the amount of control works well although some more control over the sound forms themselves could be good. I’m sure that the developer has a list of things to come though.
In some ways it makes me think about other generative applications like Bloom or the other Brian Eno apps, but NodeBeat seems to give a lot more control and the developer is already adding recording which I think will make this app really useful. In fact, I’m looking forward to this being a more integrated part of my overall workflow in the future.
Here are the current features:
- Adjustable Node Physics
- Node Add/Remove
- Pitch Shift
- Adjustable Pulse Rate and Beat Sync
- Adjustable Echo, Attack, Decay, and Release for creative sound sculpting
- Audio Waveform Display- Landscape and Portrait Views
If you like generative applications, you could do a lot worse than take a look at NodeBeat and NodeBeat HD. Each app costs just $0.99.
I tried out the Blurb mobile app with some of the pictures I took at Short Circuit at the Roundhouse last week. I think it isn’t a bad way to share ‘stories’.
You can see them results here.
PalmSprak is the Palm Sounds version of the awesome little noise app Sprak.
So if you like making noises and want to celebrate the Palm Sounds 5th birthday then take a look at PalmSprak!
Oh yes, and the app is only $0.99
http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F15278412 Barrel Flingin’ Monkey by Kumeelyun
The second demo in The Cubicle Chronicles. Sure, everyone samples Super Mario Brothers, but why doesn’t the original arcade game get any love? This oversight obviously needed to be corrected.
Again, this was made on my iPhone 3GS with Beatmaker 2. Some sound editing was done with a portable version of Audacity.