Sunvox 1.3b

NightRadio has updated Sunvox as follows:

* fixed bug with incorrect sunvox_config.ini file loading;
* added new “videodriver” option to the sunvox_config.ini file; possible values for WinCE devices: gapi (default), raw (raw hires framebuffer), gdi (compatibility mode);
* graphics in PalmOS version changed from grayscale 8bit to colour 16bit;
* added possibility to change the color (foreground and background) of pattern’s icon;
* code optimization;
* fixed several bugs.

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Happy (belated) birthday SoundPad


SoundPad first came out in 2005, and I’ve just missed the app’s 4th anniversary. I first wrote about SoundPad in September 2006 in the first year of Palm Sounds starting out.

I’ve always thought that SoundPad was ahead of it’s time. It allowed you to create sounds for all the other minimusic applications like AxisPad, NotePad and BeatPad.

The sad thing now is that I doubt that we will see updates to any of these applications as Palm has decided to get rid of Garnet in favour of webOS which brings nothing to the mobile music community at all.

Still, SoundPad is still around, and if you have a Palm OS device why not check it out.

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Neighbourhood watch with 100% DS-10 Sound

Nice video with DS-10 music via Matrixsynth. I was impressed by the music most of all, I must go back to my DS-10 soon.

What did the word spell out?

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Ellatron video

Jordan Rudess on the ellatron (I’ve bought this one already so I’m ok to watch it).

Ellatron

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What will ‘in app purchase’ mean?


I was wondering what the whole ‘in app purchase’ thing could mean for mobile music making. This is what the Apple iPhone developer site says:

Allow users to purchase content or services from your application using the Store Kit framework. This new framework handles the financial aspects of the transaction, processes payment with the iTunes Store, and provides your application with information about the purchase.

Could this mean that developers could make audio content available from within an app? Like sample packs or loops? But then I wondered if this framework could be used for apps to utilize a plug-in architecture in the way that Griff used for both effects and instruments, and Bhajis did for effects?

It would be amazing to have apps with their own plug in collections, and I’m sure it would suit developers too.

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STOP PRESS: Sunvox port for the iPhone

According to this comment from Nightradio, developer of the cross platform modular studio app Sunvox, he is currently working on a port of Sunvox for the iPhone.

Nightradio is still contemplating whether the app should go down the app store or the jail break route. What’s you view?

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Musique non Talent on breath control apps

Nice post from Musique non talent on the use of breath control in iPhone music apps. Worth a read.

And, for what it is worth, I agree, it would be really cool to have breath control in Noise IO.

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Any good tracker resources?

So, following on from my last post on Sunvox, Drewzle has commented that it would be useful to have a bunch of tracker tutorials / videos / resources for those of us who are ‘tracker newbies’ (me included). So, if you know of any good site / videos etc, please email them or comment them in.

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Thoughts on Sunvox


I’ve been trying out Sunvox 1.3 and getting a bit more used to how it works. Although. as I’ve said before I wasn’t a tracker person, I’m getting my head around the interface and actually starting to make use of the application.

When you get into it Sunvox is an incredibly powerful application and very versatile indeed.

Version 1.3 has changed the way I use Sunvox. Now that I use it in Landscape mode I find it much simpler, and the resizing keyboard is excellent, especially for use on the train.

I think that now I can start to see how Sunvox can be an actual studio app in the same way that I’ve used Bhajis or Griff in the past. I’m not there as yet, but I am getting there slowly. More train journeys would help I guess.

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Slowing down?

Now that Apple have announced their OS 3.0 for the iPhone and iPod Touch I wonder if we will see a slow down in developers actually releasing apps? Will they instead be developing new apps using the 1000 odd new APIs in the SDK and updating and expanding existing apps?

I don’t know about you, but I’ve noticed a slow down in the number of new apps arriving just lately. Is it the new SDK and possibly the thought of new hardware, or maybe something more mundane like the general state of the world economy?

Any thought?

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