7 Days of Noise: Day 4 – Control Surface

Here we are on day 4 of this mini-series on Noise IO Pro. Today I wanted to mention the Noise IO control surface. Of course how the control surface works depends greatly on how axes are mapped to parameters. You could argue in fact that the whole device is the control surface as you can map parameters to the acceleromoter as well.

The main control surface is simple to use and easy to get comfortable with. Adding control zones gives you more variables to play with, or using the surface in soundkey mode changes the way you ‘play’ the device altogether. In fact, in soundkey mode I think it is almost a two handed device and less useful for performance.

The virtual keyboard in Noise IO Pro is also very handy. It is velocity sensitive, but this is derived from the place on the key that is touched rather than the velocity at which you hit the device. In this mode the actual control surface is vastly reduced, but it is still there, and can be used quite well depending on how your parameters are set.

Overall the surface is very flexible and allows the user to define how they want to manipulate a given sound in a wide variety of ways. Noise IO Pro makes excellent use of the different axes and parameters available on the iPhone and iPod Touch, and I’m sure that these will expand over time.

Get Noise IO Pro at the App Store

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Dolphin Music Advent Calendar

As it is fair to say that the festive season is well and truly upon us, I thought the UK readers might be interested in Dolphin Music’s Advent Calendar which starts from tomorrow.

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ZooZBeat to be ported to other platforms

The lovely people at Zoozbeat are looking for input into which platforms users would like Zoozbear ported to. You can find their feedback form here to leave your views.

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What’s the most innovative application in 2008

I thought I’d start a poll for December on the most innovative application in 2008, but I wanted to get some opinions first. There are a variety to choose from of course. Things like:

– SynthPond
– Noise IO Pro
– SunVox

And unusually this year there are a fair number to choose from. So, if you have an opinion about which apps should be in the running, please leave a comment on this post so I can put up a poll in a few days.

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7 Days of Noise: Day 3 – Effects

Continuing the series on Noise IO Pro, today I’m looking at the effects available under Noise IO Pro. The list of effects is:

– Delay 1
– Delay 2
– Chorus Flanger
– Phaser
– Bit Crusher
– Distortion

Each effect can be switched on or off and each parameter can be independently mapped to an axis (see Day 2). The combination of multiple effects and mapping make the assignment of effects into a given patch really flexible. I keep coming back to the fact that the real use for this app, and in fact what it is designed for is performance work.

The quality of the effects that are built in to Noise IO Pro are very high indeed. The only downside is that the effects are part of Noise IO Pro unlike the plug in architecture in Bhajis Loops and also Griff.

It would be nice to see some more more effects like a reverb, corrosion, etc. I’m hoping that we’ll see more stuff like this future versions of the app. We’ll see.

Get Noise IO Pro at the App Store

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New version of Thereminator coming

Yonac preparing new version of Thereminator following user feedback.

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4 Tracks site update

4-Tracks site gets an overhaul and now not only looks much better, but provides a lot of very clear information about the app and how to use it.

However, as far as I can see there is no longer any mention of a ‘more fully functional’ product to come from LittleCodeShop.

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7 Days of Noise: Day 2 – Map to Axis

Yesterday I talked about Noise IO Pro and ESFM which is essentially at the core of Noise IO (and indeed the family of apps that is growing up from Amidio).

Today I want to mention how Noise IO makes use of the the unique interface possibilities of the iPhone platform. Noise IO allows you to map to a variety of parameters. These are:

  • Up-Down (Y Axis) 
  • Left-Right (X Axis) 
  • Multitouch (“Between” Axis – distance between fingers during pinching action) 
  • Accelerometer Roll (holding the device horizontally, roll it from left to right in a 
  • waving manner) 
  • Accelerometer Tilt (tilt the device back and forth)

It might look like a short list, but it should not be underestimated. Mapping parameters to these Axes can give you enormous control over your sound, and you can map almost parameter from globals to LFOs.

What this gives you in an incredibly versatile performance instrument, with an almost overwhelming amount of choice about how you control it and in what way and to what degree.

Mapping to axes allows you to set the start and stop value levels for any parameter that is mapped so you can make it as sensitive or blunt as you like.

All in all this makes mapping a huge part of Noise IO Pro, especially if you are using it for performance. I want to write in a bit more depth about performance so I’ll leave that for another day.

Get Noise IO Pro at the App Store

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finger Bassline for iPhone

Here’s a new app for the iPhone platform. A 303 type bass synth. The interface looks really nice. Here’s what the developer’s site says:

The finger BassLine is a musical instrument for the iPhone and the iPod Touch heavily inspired by the legendary Roland TB-303. It provides a monophonic synthesizer with built-in pattern-based step sequencer.

Synth section features include:

  • Oscillator with two waveforms (sawtooth or square)
  • Stable low-pass filter allowing high resonance values not leading to self oscillation
  • Graphical representation of the filter parameters

Sequencer section features include:

  • Individual pattern lengths (up to 64 sixteenths)
  • Emphasized notes and pauses
  • Smooth transition between notes
  • Functions to clear, transpose, shift, and clone patterns

Ideally suited for live performance:

  • Realtime modulation of the filter parameters using the intuitive pad-controls
  • Pattern switches take effect on downbeat
  • Tap-tempo

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IndaMixx laptop for under $500

A number of sites (mainly CDM actually) have posted on the news that IndaMixx has introduced a cheap Linux-based audio production laptop. It is quite impressive in terms of the features and what you actually get for your money.

The IndaMixx Laptop features:

  • Fast Intel Atom based Netbook (1.6Ghz)
  • Transmission 2.1 OS 
  • Pre-bundled software with award winning energy XT
  • First solution to feature ArdourXchange.
  • Over 2900 drum sounds
  • More than 350 classic sample and scratches
  • Over 260 Plugins and effects
  • Complimentary Software Support

For $499, you get:

  • Indamixx Laptop
  • Carrying case (bonus)
  • 1GB SD card (bonus)
  • Free Software Support (first 30 days)
  • Free T-shirt
  • Free Fedex Shipping (USA only)

via CDM
I don’t that this is something that I’d go for, but I;m sure that it will find a place in the market.

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