Brighthand has this news of a CF card that allows you to add a USB port into your Dell Axim or other Windows Mobile device. Now this opens up possibilities for adding on peripheral devices to a pocket PC surely? How about a USB keyboard to work with Audio Box?
I can’t help thinking that there must be some other possibilities for this kind of hardware?
The Mobile Sound blog has news of the program for this year’s Mobile Music Workshop which is online.
Fantastic news from phaseArray according to this post on the Bhajis Garden forum. Here’s the detail.
Absolutely! There is more in the pipeline right now.
Also, I thought it might be useful if I add a couple of instructions for corrosion:
Phase: How far the distorting signal is phase shifted (in samples)
Amp: How much the distorting signal is amplified after being phase shifted.
Height: The final height of the distorted section of the signal.
Feedback: What percentage of this signal is fed back to the phase buffer.
Offset: The final DC offset of the output signal.
Another post on the DS-10 blog, which I think is more about debugging the software.
I hadn’t thought that anyone would put out any new plug ins for Bhajis, but I’m really glad that this new plug in called ‘corrosion‘ has turned up in beta from phaseArray
Corrosion is a sound distortion unit offering phase-based distortion with features like feedback, amplitude modification & DC offset with wraparound.
It is is a 3rd party sound effects plugin for BhajisLoops & Microbe- both fully featured studio packages for handheld devices. Corrosion is available for free download and is in the beta phase of development, consequently we would appreciate the reporting of any bugs so as to assist in the development process.
Corrosion begins by offsetting the phase of the incoming signal by a defined number of samples, this phased signal may then be amplified before using it to distort the original signal. Part of this signal may be fed back to the phase buffer, finally the entire output signal may be given a DC offset with wraparound before being returned to the mixer.
This provides the user with a wide variety of distorted artifacts and there is also the potential to produce oscillations and spatial-sounding effects.
I shall be trying it out soon and reporting back and giving them some feedback too at their bug reporting page.
Let’s hope that this is the start of lots of new plug ins from phaseArray.
I’ve only read a little about this new thing from Microsoft called Mesh. I wonder what it means for mobile music? My thoughts were around how developers could exploit Mesh so that applications could go beyond the traditional ‘sync’ of data into something more like applications working across desktop, device and net all at the same time.
I found this debate on the iPhone and music apps on the CDM forum. Worth a little read
I was talking to a friend yesterday about performance with PDAs and handheld devices. He pointed me to this video suggesting that I if Kraftwerk can look ok using a calculator to perform then why shouldn’t it be ok to use PDAs?
I tried Google translate to make sense of the latest post on the DS-10 blog, you can try it here. The blog doesn’t seem to get too many english posts which is a shame really.
The GrooveStep site has been updated and has some new stuff on it now such as a dedicated FAQ, and a media section too. The FAQ section has some more useful information about what GrooveStep will be like when it is released.
Create rich layered grooves with 16 tracks, perfect for Hip-Hop, Techno and other electronic styles.
16 monophonic tracks with up to 2 samples per track
Tempo: 30-300 BPM
Pattern Editor features:
Variable pattern length: 1-64 steps
Variable pattern playback speeds: 1x, 2x, 4x
16 channels with volume, pan, solo and mute controls