Could we see the multi-track audio editor from miniMusic in 2007? The current miniMusic development calendar says Summer 2007. Who knows? There isn’t much to go on at the site to tell you more about what is going on and what the application will do exactly, but perhaps there will be an update in the coming months.
I had to post this link. A fabulous set of links for gameboy music and musicians.
I had a first play with StompBox today, and I have to say it is fantastic. The quality of the effects is brilliant, and the interface is very slick and easy to work with.
I managed to chain a few effects together and then create a simple loop, but nothing more. Next time I plan to have a go at doing more with chains and saving them.
Stompbox is good fun, but I think it will be more than just fun, although I’m just starting to work with it.
I found this on CDM (Create Digital Music) which is an excellent source of news and information. Herbert Weixelbaum has recently posted what may be the most thorough sonic comparison of Gameboy models. In his comparison he uses LSDJ to analyze the sonic qualities, as well as list the pros, cons and quirks of each model with and without the so-called ‘pro sound’ modification. He has provided MP3 examples as well as waveform images.
If you could have any new kind of music application to run on a handheld, what kind of application would it be?
I often wonder what I would want next, and I think that the most obvious choice for me would be a multi-track recorder of some description, but I wonder how feasible that kind of software is.
The other thing I’d like to see would be some kind of algorithmic music generator or improviser, a bit like the madplayer hardware used to work, but in a more intuitive way. I think that kind of software would really lend itself to a mobile environment. It could give you the ability to generate a track on the go and then refine it either on a handheld or move it to desktop or laptop.
What would you like to see?